Marvel Actual Play Demo

Greetings, True Believers! This special demo podcast features the brand new Marvel Heroic Roleplaying! Jason Tondro, Rick Jones, and Theron Bretz play Iron Man, Spider-Man, and Luke Cage respectively. James Dawsey counts his dice as The Watcher (GM) for the game. Brace yourselves for an epic adventure that spans almost three hours!!

If you like the game, please feel free to leave a comment and let us know! We made some mistakes (our first time with this one) but very minor ones- I missed some opportunities for Extraordinary Success and neglected some of the rules until later in the session- But that's how you know it's "For Reals!" :) Enjoy the show, and Stay Vigilant!

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  • Mindshadow2k

    Sounds like you all had a fun time. Thanks for running MHRpg! It is nice to get a little experience with a system from hearing people play to help wrap your head around the rules. The system seems simple and complex all at the same time. I hope to hear another session using MHRpg in the near future!

    Feb 27, 2012 at 10:19 pm
  • vigilancepress

    We had a blast! I think we’ll try and run another session with Marvel in the near future, especially if I can twist Jack Norris’s arm enough to get him to be Watcher… ;)

    Feb 27, 2012 at 10:26 pm
  • Dan

    Thanks so much for doing this. I just picked up the game and was a little confused on how it all worked. I’m an auditory learner, so this was very helpful. It sounds like you guys had a lot of fun. I can’t wait to try it out.

    Feb 28, 2012 at 4:32 am
  • szelest

    Hi! Will be published next session?

    Feb 29, 2012 at 7:50 am
  • ThatEffenDude

    I noticed that you gave out PP for upping a die in the Doom Pool. Was that a house rule, mistake or did I miss that in the rules?

    Feb 29, 2012 at 11:39 am
  • Tim Keating

    I don’t know about “very minor” — I was in my car this morning literally screaming “SPEND THE DOOM POOL DIE FOR THE REACTION EFFECT! GIVE HIM THE EMOTIONAL STRESS! TAKE THAT BITCH LUKE CAGE *OUT*!” People driving near me probably thought I was having an aneurysm. But at least you know I was emotionally invested :-)

    Feb 29, 2012 at 5:01 pm
  • vigilancepress

    Upping the die in the doom pool does cost a PP. In effect, you pay one PP for each die you ‘affect’… whether you’re upgrading one you already have in the pool, or adding a new d6 to the doom pool. If you add a die and upgrade it at the same time, that only costs the Watcher 1PP! That’s how Cam Banks explained it to me. :)

    Feb 29, 2012 at 5:10 pm
  • vigilancepress

    Heehee! Glad you were so invested, Tim! I was saving up the Doom Pool Dice so I could use 2d12 and end the scene on a big punchline, or else I might’ve done exactly what you suggest. :)

    I will be starting a Mutants and Masterminds campaign next, but if people want to hear more Marvel Mayhem, let us know! I would like to play next time, so I can show how a home-brew character can work, and I’d like to show how XP work, too.

    Feb 29, 2012 at 5:13 pm
  • Paul Drussel

    Hi, I’m about an hour into this podcast & it’s very enjoyable so far, thanks! Couple of rules points though: at one point the Watcher used an Opportunity to upgrade a die that was already in the Doom Pool by 1 step (d8 to d10). You can only step up the die that’s being added from the Opportunity (from having multiple opportunities at once), not step up dice already in the Doom Pool (pages OM13 & OM15). Plus in the first Transition Scene the Sonic Gun Iron Man made should have been a d8 Resource, not d12 (page OM21).

    Mar 1, 2012 at 10:26 am
  • vigilancepress

    Hey Paul! You caught me on the resource. It *was* a d10, but get stepped up to d12 because of Carnage’s vulnerability to sonics (as I recall), but I may have failed to explain that correctly. You can step up dice that are already in the Doom Pool, but where I made the mistake was that you have to step up the *lowest* die in the doom pool, you can’t just pick which ones you want to upgrade. See paragraph 2 on page OM 15. :)

    There’s a lot of stuff I’m still learning in the game, and I’m sure I made some other mistakes, but the general gist of it is there. Our next session looks like it’ll be run by Jack Norris, who is writing the Civil War book for MWP, so hopefully we’ll do a better job of presenting the rules accurately. Thanks for tuning in!

    Mar 1, 2012 at 11:24 am
  • vigilancepress

    Additionally, the d10 for the sonic blaster should not have been stepped up for Carnage’s vulnerability, it should have been dealt as two kinds of damage instead. So yeah, a d10 should’ve been what they added. :)

    Mar 1, 2012 at 11:29 am
  • Paul Drussel

    Aha, I didn’t spot that bit on page OM15, despite quoting that very same page to you! silly arse.. (me, not you!)

    I still think the d10 Sonic Blaster should have been a d8 as a Master Speciality gives a d8 Resource.

    It’s great hearing a game in action though as I’m not sure yet exactly when I’ll get to play or run it…

    Mar 1, 2012 at 6:17 pm
  • vigilancepress

    Yup! You’re right, it should’ve been a d8. I was mixing up something someone explained to me and a rule- the Resource is basically a stunt that’s been ’stepped up’. I got that mixed up with ‘Resources created in Transition scenes get stepped up’ which isn’t what they meant. OM21 has the correct rule (as do you). Cheers!

    Mar 1, 2012 at 7:07 pm
  • MylesC

    Here’s another vote for more MHRP Actual Play reports. This one was a blast. There may have been some rules hiccups here and there, but we all do that especially with a new game first time out. Thanks for taking to put it together and share it.

    Mar 2, 2012 at 12:33 pm
  • vigilancepress

    Thanks, MylesC! We have another Marvel podcast scheduled to record this weekend, so hopefully we’ll have another demo session up and ready for you guys Saturday night. :)

    Mar 6, 2012 at 10:59 pm
  • Thunderstrike

    I have listened to this podcast several times now. It is great! It is helping me to understand the rules. I am hoping to get my wife and brothers to give it a try.

    Mar 14, 2012 at 12:10 pm
  • vigilancepress

    Great to hear it! We’re organizing another Marvel demo podcsat, but it’ll have to wait until I return from a convention before we can get it together. :)

    Mar 14, 2012 at 1:46 pm
  • equally experienced gamerguy

    If you listen to this podcast just skip to 10:49. All that is before is mostly ego-stroking talk. Why not simply have a Talky Talk podcast but for an actual playtest just chop off all before around 10 minutes into it and let the rest stand as the demo podcast. So what if someone is an industry insider or has played 20 years. We get it they are experienced gamers, and they managed to make some money in the hobby they love. We are tuning in to hear the gameplay to assess the new marvel rpg (along with reading reviews and other methods of assessment)

    Mar 25, 2012 at 1:44 pm
  • vigilancepress

    Thanks for listening, Equally Experienced! We do take feedback into account whenever we can. As I was introducing a group of new players, I felt it was appropriate to actually have some *introduction* time for them. And the lovely thing about podcasts is that you *can* skip ahead if you’re a bit impatient. I hope the rest of the show was enjoyable and informative for you! At least I don’t pad out our podcasts with music or commercials. :) We’ll try to keep the chatter shorter next time!

    Apr 11, 2012 at 9:32 am
  • Adam

    More of these, please. Learned a lot listening and would love to hear more.

    Jun 18, 2012 at 7:01 pm
  • Mar

    This is great. Thanks for doing it. I’m another player who just came into the game and I’m trying to figure out the rules and this was a tremendous help, as well as being great fun to listen to. Too bad it had to end so early and abruptly. I hope you do more of these and post them soon.

    Nov 28, 2012 at 1:44 pm
  • vigilancepress

    A friend of ours, Tolly Gipson, has started a whole podcast around the Marvel Heroic RPG, and you can find that here: http://damagecontrol.podbean.com/

    I hope it helps you! Tolly’s really passionate about it. :)

    Nov 28, 2012 at 1:53 pm

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